Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 80 days ago
20 / 4 / 19
K / D / A
69.6%
Kill participation
1,418.5
Damage / min
17,797g
568 gold / min
48
20 placed · 5 cleared
203
6.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIreliaIRL#4444
Irelia · Top
9 / 14 / 4
52% KP
26,955
26% share
14,919g
259 CS · 8.3/m
Mirijevo II#11160
Elise · Jungle
1 / 12 / 6
28% KP
12,263
11.8% share
9,966g
161 CS · 5.1/m
BYLB Eternal#EUNE
Ahri · Mid
10 / 6 / 6
64% KP
23,241
22.4% share
14,730g
214 CS · 6.8/m
s0phie#EUNE
Vel'Koz · ADC
2 / 9 / 7
36% KP
27,116
26.1% share
12,029g
209 CS · 6.7/m
Shriyv#EU67
Camille · Support
3 / 15 / 9
48% KP
14,133
13.6% share
9,978g
28 CS · 0.9/m
Red side
Victorybeautiful lies#252
Kalista · Top
10 / 9 / 5
26.8% KP
22,155
16.4% share
13,174g
199 CS · 6.4/m
Zorby#zzzz
Lee Sin · Jungle
20 / 4 / 19
69.6% KP
44,445
32.9% share
17,797g
203 CS · 6.5/m
ABYSS#GOAT
Vex · Mid
9 / 4 / 12
37.5% KP
23,565
17.5% share
13,914g
241 CS · 7.7/m
bobby#zzzz
Ziggs · ADC
14 / 4 / 13
48.2% KP
35,750
26.5% share
16,971g
268 CS · 8.6/m
TyrantHmada#EUNE
Alistar · Support
3 / 5 / 30
58.9% KP
9,056
6.7% share
10,675g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
