Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 79 days ago
12 / 4 / 10
K / D / A
52.4%
Kill participation
1,208.8
Damage / min
15,670g
447.1 gold / min
32
15 placed · 3 cleared
254
7.2 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
4
Inhibitors
1
Herald
0
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΜΠΑΜΠΑΣ#EUNE
Teemo · Top
7 / 8 / 11
42.9% KP
33,804
22.3% share
14,708g
234 CS · 6.7/m
Mickey Haller#chall
Kha'Zix · Jungle
14 / 3 / 6
47.6% KP
35,632
23.5% share
18,972g
285 CS · 8.1/m
Zorby#zzzz
Zoe · Mid
12 / 4 / 10
52.4% KP
42,369
27.9% share
15,670g
254 CS · 7.2/m
ClaudiuBluE#EUNE
Jinx · ADC
5 / 9 / 14
45.2% KP
24,732
16.3% share
16,571g
287 CS · 8.2/m
bawsi#fmb
Poppy · Support
4 / 7 / 22
61.9% KP
15,359
10.1% share
11,232g
37 CS · 1.1/m
Red side
DefeatAtackator#PEEP
Ambessa · Top
6 / 9 / 2
25.8% KP
18,745
17% share
12,960g
235 CS · 6.7/m
GabrychaBąk123#JDisa
Naafiri · Jungle
4 / 8 / 8
38.7% KP
25,016
22.7% share
15,487g
249 CS · 7.1/m
Sebastian#bebko
Kassadin · Mid
5 / 4 / 4
29% KP
19,270
17.5% share
17,068g
287 CS · 8.2/m
Prince Mirage#GRE
Tristana · ADC
12 / 8 / 4
51.6% KP
27,961
25.4% share
19,194g
313 CS · 8.9/m
RuKi Koxuloxu#Koxu
Sylas · Support
4 / 13 / 5
29% KP
19,302
17.5% share
10,783g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
