Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Summoner's Rift · 79 days ago
14 / 3 / 8
K / D / A
48.9%
Kill participation
1,127.4
Damage / min
12,984g
560.5 gold / min
23
12 placed · 0 cleared
131
5.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybobby#zzzz
Ornn · Top
6 / 3 / 12
40% KP
14,446
14.5% share
10,353g
166 CS · 7.2/m
Never enough#HECA1
Zed · Jungle
12 / 1 / 7
42.2% KP
20,653
20.8% share
15,433g
231 CS · 10/m
Stefkec#S n Y
Syndra · Mid
9 / 6 / 13
48.9% KP
28,461
28.6% share
13,967g
219 CS · 9.5/m
Zorby#zzzz
Sylas · ADC
14 / 3 / 8
48.9% KP
26,118
26.2% share
12,984g
131 CS · 5.7/m
xiaobaopyke#zz1
Blitzcrank · Support
4 / 5 / 22
57.8% KP
9,825
9.9% share
7,833g
18 CS · 0.8/m
Red side
Defeatplay4funacc#EUNE
Yasuo · Top
5 / 10 / 0
27.8% KP
11,478
17.5% share
9,425g
172 CS · 7.4/m
LegitHokiztato#F9F9
Ekko · Jungle
8 / 5 / 3
61.1% KP
21,031
32.1% share
12,699g
178 CS · 7.7/m
angel#16000
Vayne · Mid
2 / 10 / 5
38.9% KP
13,148
20.1% share
8,085g
130 CS · 5.6/m
d6s8omtavq#777
Viktor · ADC
1 / 10 / 3
22.2% KP
11,250
17.2% share
8,675g
165 CS · 7.1/m
TwTv m4rtyyn#RANK1
Karma · Support
2 / 10 / 5
38.9% KP
8,660
13.2% share
7,075g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
