Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Summoner's Rift · 73 days ago
9 / 8 / 16
K / D / A
67.6%
Kill participation
1,323.1
Damage / min
11,718g
416.3 gold / min
23
9 placed · 3 cleared
147
5.2 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBitie#BITIE
Ambessa · Top
5 / 5 / 12
45.9% KP
29,421
21.7% share
12,226g
207 CS · 7.4/m
Never enough#HECA1
Zed · Jungle
19 / 3 / 8
73% KP
44,442
32.7% share
19,835g
234 CS · 8.3/m
Zorby#zzzz
Zoe · Mid
9 / 8 / 16
67.6% KP
37,244
27.4% share
11,718g
147 CS · 5.2/m
Atso#1111
Senna · ADC
2 / 7 / 21
62.2% KP
14,203
10.5% share
10,394g
123 CS · 4.4/m
xiaobaopyke#zz1
Shen · Support
2 / 9 / 24
70.3% KP
10,541
7.8% share
9,018g
27 CS · 1/m
Red side
DefeatArchfiend#EUNE
Aatrox · Top
2 / 8 / 1
9.4% KP
12,556
12.4% share
9,612g
208 CS · 7.4/m
1ØØYAN#JOKER
Nocturne · Jungle
3 / 8 / 8
34.4% KP
11,591
11.5% share
10,097g
158 CS · 5.6/m
SHEFA NA MIDLANE#7777
Ahri · Mid
9 / 7 / 9
56.3% KP
29,770
29.4% share
11,200g
167 CS · 5.9/m
1111111111111I11#1111
Draven · ADC
16 / 10 / 4
62.5% KP
37,971
37.6% share
17,293g
179 CS · 6.4/m
sydjyk#JGDIF
Blitzcrank · Support
2 / 4 / 17
59.4% KP
9,222
9.1% share
8,811g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
