Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Summoner's Rift · 71 days ago
9 / 5 / 12
K / D / A
43.8%
Kill participation
911.7
Damage / min
11,535g
515.3 gold / min
20
11 placed · 0 cleared
185
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTITUF#TUF
Gnar · Top
2 / 10 / 4
37.5% KP
12,766
23.2% share
6,538g
119 CS · 5.3/m
takeR#EUR
Bel'Veth · Jungle
3 / 10 / 1
25% KP
7,176
13% share
9,160g
137 CS · 6.1/m
Dvash#EUNE
Lux · Mid
7 / 11 / 6
81.3% KP
19,120
34.7% share
9,485g
139 CS · 6.2/m
Bullet#EUNE
Vayne · ADC
3 / 9 / 3
37.5% KP
10,647
19.3% share
9,007g
160 CS · 7.1/m
eatbonze#947
Lulu · Support
1 / 8 / 7
50% KP
5,363
9.7% share
5,752g
26 CS · 1.2/m
Red side
VictoryZorby#zzzz
Sylas · Top
9 / 5 / 12
43.8% KP
20,406
22.6% share
11,535g
185 CS · 8.3/m
Never enough#HECA1
Hecarim · Jungle
13 / 0 / 12
52.1% KP
20,201
22.4% share
15,974g
293 CS · 13.1/m
Morgano#NatMK
Orianna · Mid
8 / 7 / 18
54.2% KP
19,398
21.5% share
11,514g
148 CS · 6.6/m
bobby#zzzz
Ashe · ADC
7 / 2 / 15
45.8% KP
21,264
23.6% share
14,661g
203 CS · 9.1/m
thanks chère#wxsh1
Pyke · Support
11 / 3 / 8
39.6% KP
8,959
9.9% share
9,331g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
