Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Summoner's Rift · 66 days ago
11 / 1 / 10
K / D / A
67.7%
Kill participation
1,091.1
Damage / min
14,776g
467.6 gold / min
30
13 placed · 5 cleared
247
7.8 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Zoe · Top
11 / 1 / 10
67.7% KP
34,480
33.7% share
14,776g
247 CS · 7.8/m
T1 MYST#JUNG1
Sejuani · Jungle
4 / 3 / 17
67.7% KP
12,243
12% share
14,345g
239 CS · 7.6/m
Never enough#HECA1
Zed · Mid
5 / 5 / 9
45.2% KP
23,649
23.1% share
14,453g
245 CS · 7.8/m
bobby#zzzz
Caitlyn · ADC
6 / 1 / 6
38.7% KP
21,861
21.4% share
15,800g
314 CS · 9.9/m
xiaobaopyke#zz1
Rell · Support
5 / 1 / 15
64.5% KP
9,969
9.8% share
10,260g
38 CS · 1.2/m
Red side
Defeathello kolofou#whoam
Gwen · Top
1 / 11 / 2
27.3% KP
17,417
26.8% share
13,022g
250 CS · 7.9/m
kric zzz#gng
Udyr · Jungle
3 / 6 / 5
72.7% KP
21,538
33.2% share
12,596g
239 CS · 7.6/m
BULLET HELL#hazz
Yasuo · Mid
4 / 4 / 2
54.5% KP
14,184
21.8% share
12,749g
277 CS · 8.8/m
toxar#fis
Corki · ADC
2 / 2 / 1
27.3% KP
8,434
13% share
15,395g
306 CS · 9.7/m
Pavlík Šulc#5404
Nautilus · Support
1 / 8 / 3
36.4% KP
3,388
5.2% share
7,543g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
