Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Summoner's Rift · 66 days ago
4 / 6 / 7
K / D / A
34.4%
Kill participation
927.6
Damage / min
11,651g
431.3 gold / min
29
12 placed · 2 cleared
205
7.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPavlík Šulc#5404
Ornn · Top
3 / 7 / 1
25% KP
12,319
18.8% share
8,504g
160 CS · 5.9/m
kric zzz#gng
Elise · Jungle
2 / 5 / 4
37.5% KP
8,796
13.4% share
8,975g
159 CS · 5.9/m
BULLET HELL#hazz
Yone · Mid
4 / 7 / 2
37.5% KP
17,391
26.6% share
10,356g
225 CS · 8.3/m
hello kolofou#whoam
Twitch · ADC
7 / 9 / 1
50% KP
21,302
32.6% share
12,078g
219 CS · 8.1/m
toxar#fis
Yuumi · Support
0 / 4 / 8
50% KP
5,597
8.6% share
6,854g
22 CS · 0.8/m
Red side
VictoryZorby#zzzz
Kennen · Top
4 / 6 / 7
34.4% KP
25,061
22.9% share
11,651g
205 CS · 7.6/m
T1 MYST#JUNG1
Sejuani · Jungle
2 / 0 / 20
68.8% KP
8,587
7.9% share
11,489g
178 CS · 6.6/m
Never enough#HECA1
Zed · Mid
12 / 5 / 5
53.1% KP
34,697
31.8% share
15,583g
234 CS · 8.7/m
bobby#zzzz
Kai'Sa · ADC
14 / 1 / 9
71.9% KP
32,012
29.3% share
17,724g
293 CS · 10.8/m
xiaobaopyke#zz1
Blitzcrank · Support
0 / 4 / 19
59.4% KP
8,860
8.1% share
8,336g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
