Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 65 days ago
2 / 4 / 7
K / D / A
40.9%
Kill participation
646.3
Damage / min
10,782g
355.8 gold / min
25
12 placed · 0 cleared
223
7.4 CS / min
Objective control
2
Dragons
2
Baron
13
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Irelia · Top
2 / 4 / 3
17.2% KP
8,852
9.9% share
12,559g
263 CS · 8.7/m
SavkE456#456
Master Yi · Jungle
9 / 3 / 6
51.7% KP
20,708
23% share
14,871g
242 CS · 8/m
Classless#65961
Ekko · Mid
9 / 5 / 5
48.3% KP
23,771
26.5% share
14,162g
216 CS · 7.1/m
mute all random#EUNE
Kalista · ADC
8 / 3 / 5
44.8% KP
28,148
31.3% share
18,035g
315 CS · 10.4/m
ALT GIRL LOVER#1586
Galio · Support
1 / 7 / 15
55.2% KP
8,380
9.3% share
9,349g
24 CS · 0.8/m
Red side
DefeatZorby#zzzz
Zoe · Top
2 / 4 / 7
40.9% KP
19,584
23.8% share
10,782g
223 CS · 7.4/m
3zozzzz#Ghost
Viego · Jungle
15 / 5 / 1
72.7% KP
30,077
36.5% share
17,808g
247 CS · 8.2/m
ALP TILL I DIE#EUNE
Tristana · Mid
3 / 11 / 4
31.8% KP
19,492
23.7% share
11,066g
247 CS · 8.2/m
Agonyphery#mimzi
Vel'Koz · ADC
2 / 5 / 2
18.2% KP
10,351
12.6% share
10,173g
217 CS · 7.2/m
zuko#nic
Lulu · Support
0 / 4 / 10
45.5% KP
2,804
3.4% share
7,435g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
