Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Illaoi
Victory
Summoner's Rift · 65 days ago
11 / 1 / 8
K / D / A
79.2%
Kill participation
1,580.1
Damage / min
13,423g
581.1 gold / min
9
8 placed · 0 cleared
231
10 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSvinqta#9IX44
Maokai · Top
1 / 3 / 2
42.9% KP
7,590
16% share
7,376g
185 CS · 8/m
seltiotis#EUNE
Viego · Jungle
4 / 5 / 1
71.4% KP
8,285
17.5% share
9,591g
140 CS · 6.1/m
Akis boywife#fmboy
Sylas · Mid
0 / 7 / 6
85.7% KP
12,666
26.8% share
7,129g
155 CS · 6.7/m
EXOFANG#777
Yunara · ADC
2 / 5 / 1
42.9% KP
14,044
29.7% share
9,612g
203 CS · 8.8/m
Aki#6532
Braum · Support
0 / 4 / 4
57.1% KP
4,755
10% share
5,384g
29 CS · 1.3/m
Red side
VictoryNever enough#HECA1
Zed · Top
4 / 1 / 4
33.3% KP
24,053
23.1% share
13,280g
256 CS · 11.1/m
T1 MYST#JUNG1
Sejuani · Jungle
2 / 2 / 16
75% KP
6,965
6.7% share
9,862g
178 CS · 7.7/m
Zorby#zzzz
Illaoi · Mid
11 / 1 / 8
79.2% KP
36,500
35% share
13,423g
231 CS · 10/m
Morgano#NatMK
Veigar · ADC
6 / 1 / 11
70.8% KP
32,135
30.8% share
11,677g
196 CS · 8.5/m
thanks chère#wxsh1
Rakan · Support
1 / 2 / 17
75% KP
4,528
4.3% share
6,967g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
