Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Summoner's Rift · 65 days ago
3 / 2 / 4
K / D / A
35%
Kill participation
533.2
Damage / min
10,480g
411.2 gold / min
20
10 placed · 0 cleared
218
8.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Kennen · Top
3 / 2 / 4
35% KP
13,587
17.9% share
10,480g
218 CS · 8.6/m
Never enough#HECA1
Zed · Jungle
5 / 2 / 6
55% KP
15,102
19.9% share
12,568g
216 CS · 8.5/m
ZA BELO DOSTUPAN#3110
Kayle · Mid
2 / 6 / 7
45% KP
17,325
22.8% share
9,840g
222 CS · 8.7/m
bobby#zzzz
Kai'Sa · ADC
10 / 1 / 3
65% KP
24,486
32.2% share
15,154g
266 CS · 10.4/m
Green Buff#green
Soraka · Support
0 / 0 / 16
80% KP
5,524
7.3% share
7,523g
15 CS · 0.6/m
Red side
DefeatWall hop#RIVEN
Malphite · Top
2 / 5 / 1
27.3% KP
15,209
26.6% share
8,952g
199 CS · 7.8/m
PesteDeVenetia#Clown
Ekko · Jungle
3 / 4 / 4
63.6% KP
7,729
13.5% share
9,686g
200 CS · 7.8/m
카미카제#kami
Yone · Mid
3 / 2 / 2
45.5% KP
17,060
29.9% share
10,332g
230 CS · 9/m
Radu#Rat
Lucian · ADC
3 / 4 / 1
36.4% KP
11,580
20.3% share
9,527g
183 CS · 7.2/m
Akriel#EUNE
Braum · Support
0 / 5 / 7
63.6% KP
5,572
9.7% share
6,170g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
