Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Illaoi
Victory
Summoner's Rift · 64 days ago
4 / 3 / 4
K / D / A
28.6%
Kill participation
1,011.9
Damage / min
10,936g
517.5 gold / min
13
8 placed · 0 cleared
212
10 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Illaoi · Top
4 / 3 / 4
28.6% KP
21,384
22.5% share
10,936g
212 CS · 10/m
MultiMatum#Covet
Viego · Jungle
8 / 4 / 4
42.9% KP
16,432
17.3% share
12,631g
189 CS · 8.9/m
Never enough#HECA1
Zed · Mid
5 / 4 / 4
32.1% KP
17,425
18.3% share
10,182g
189 CS · 8.9/m
Morgano#NatMK
Seraphine · ADC
9 / 5 / 9
64.3% KP
24,874
26.2% share
11,723g
155 CS · 7.3/m
Gerap4#EUNE
Senna · Support
2 / 5 / 16
64.3% KP
14,976
15.7% share
8,507g
38 CS · 1.8/m
Red side
DefeatJuuzou Suzuya#madam
Nasus · Top
2 / 5 / 4
28.6% KP
6,529
11.1% share
7,684g
146 CS · 6.9/m
Royseamalis#1475
Graves · Jungle
5 / 4 / 11
76.2% KP
17,211
29.2% share
9,869g
147 CS · 7/m
never knows best#FTP
Katarina · Mid
7 / 9 / 3
47.6% KP
14,987
25.5% share
8,668g
112 CS · 5.3/m
unbearable#agony
Zeri · ADC
6 / 7 / 3
42.9% KP
12,277
20.9% share
10,976g
144 CS · 6.8/m
max verstappen#mv3wc
Yuumi · Support
1 / 3 / 12
61.9% KP
7,845
13.3% share
6,036g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
