Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Illaoi
Victory
Summoner's Rift · 64 days ago
11 / 7 / 6
K / D / A
40.5%
Kill participation
1,371.2
Damage / min
10,819g
540 gold / min
7
5 placed · 0 cleared
159
7.9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNever enough#HECA1
Zed · Top
6 / 2 / 7
31% KP
14,857
14.5% share
10,788g
166 CS · 8.3/m
MultiMatum#Covet
Wukong · Jungle
7 / 4 / 7
33.3% KP
14,577
14.3% share
9,058g
144 CS · 7.2/m
Zorby#zzzz
Illaoi · Mid
11 / 7 / 6
40.5% KP
27,470
26.9% share
10,819g
159 CS · 7.9/m
Morgano#NatMK
Taliyah · ADC
15 / 2 / 10
59.5% KP
31,886
31.2% share
13,527g
140 CS · 7/m
Gerap4#EUNE
Lulu · Support
3 / 4 / 25
66.7% KP
13,387
13.1% share
8,346g
16 CS · 0.8/m
Red side
DefeatMarrted#XDD
Yone · Top
5 / 8 / 6
57.9% KP
13,783
24.2% share
7,868g
130 CS · 6.5/m
zlobivej netoush#440
Viego · Jungle
3 / 9 / 7
52.6% KP
11,536
20.2% share
7,057g
88 CS · 4.4/m
nechutná nula#pohul
Sylas · Mid
6 / 10 / 6
63.2% KP
18,246
32% share
7,657g
66 CS · 3.3/m
Mladý Kočár#KMK
Kai'Sa · ADC
5 / 9 / 3
42.1% KP
9,566
16.8% share
8,694g
114 CS · 5.7/m
w bounce diff#xxxx
Milio · Support
0 / 6 / 11
57.9% KP
3,921
6.9% share
5,109g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
