Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Illaoi
Victory
Ranked Flex · 62 days ago
7 / 7 / 7
K / D / A
41.2%
Kill participation
1,148.9
Damage / min
14,078g
451 gold / min
25
12 placed · 0 cleared
247
7.9 CS / min
Objective control
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBojler#BOT
Aurora · Top
5 / 6 / 8
39.4% KP
36,450
27.7% share
10,432g
192 CS · 6.2/m
Flame#7337
Rek'Sai · Jungle
10 / 4 / 8
54.5% KP
21,296
16.2% share
14,127g
178 CS · 5.7/m
Ais#zeu
Sylas · Mid
3 / 13 / 7
30.3% KP
22,308
16.9% share
9,564g
154 CS · 4.9/m
Blue#KR339
Lucian · ADC
12 / 5 / 9
63.6% KP
43,840
33.3% share
18,572g
337 CS · 10.8/m
weak doll#111
Milio · Support
3 / 6 / 21
72.7% KP
7,796
5.9% share
9,155g
40 CS · 1.3/m
Red side
VictorySMECAR1#EUNE1
Fiora · Top
7 / 5 / 7
41.2% KP
23,337
19.3% share
14,503g
239 CS · 7.7/m
Morgano#NatMK
Locke · Jungle
12 / 6 / 7
55.9% KP
26,845
22.2% share
14,507g
192 CS · 6.2/m
Zorby#zzzz
Illaoi · Mid
7 / 7 / 7
41.2% KP
35,866
29.6% share
14,078g
247 CS · 7.9/m
bobby#zzzz
Kai'Sa · ADC
4 / 4 / 8
35.3% KP
25,660
21.2% share
15,437g
290 CS · 9.3/m
Gerap4#EUNE
Pyke · Support
4 / 11 / 7
32.4% KP
9,443
7.8% share
10,495g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
