Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Summoner's Rift · 59 days ago
3 / 4 / 3
K / D / A
16.2%
Kill participation
613.6
Damage / min
8,576g
431 gold / min
15
7 placed · 0 cleared
150
7.5 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Gnar · Top
3 / 4 / 3
16.2% KP
12,210
18.1% share
8,576g
150 CS · 7.5/m
Never enough#HECA1
Hecarim · Jungle
8 / 1 / 6
37.8% KP
13,207
19.5% share
12,152g
259 CS · 13/m
LncL#Daisy
Locke · Mid
8 / 8 / 2
27% KP
17,044
25.2% share
9,903g
148 CS · 7.4/m
xiaobaopyke#zz1
Kalista · ADC
12 / 5 / 5
45.9% KP
16,845
24.9% share
11,615g
156 CS · 7.8/m
thanks chère#wxsh1
Pyke · Support
6 / 5 / 11
45.9% KP
8,316
12.3% share
7,982g
12 CS · 0.6/m
Red side
DefeatKoumatej#EUNE
Malphite · Top
2 / 5 / 3
22.7% KP
13,217
21.6% share
7,001g
123 CS · 6.2/m
Wraiith#EUNE2
Shaco · Jungle
11 / 5 / 4
68.2% KP
16,618
27.1% share
9,963g
98 CS · 4.9/m
RevengeShadow#EUNE
Ahri · Mid
4 / 9 / 4
36.4% KP
15,801
25.8% share
7,096g
131 CS · 6.6/m
jakano#EUNE
Lux · ADC
4 / 8 / 3
31.8% KP
7,179
11.7% share
6,716g
102 CS · 5.1/m
Daiton#EUNE
Zoe · Support
1 / 10 / 9
45.5% KP
8,457
13.8% share
6,260g
35 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
