Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Summoner's Rift · 59 days ago
5 / 2 / 7
K / D / A
63.2%
Kill participation
1,127.6
Damage / min
9,763g
484.1 gold / min
18
9 placed · 0 cleared
171
8.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Kennen · Top
5 / 2 / 7
63.2% KP
22,740
32.2% share
9,763g
171 CS · 8.5/m
LncL#Daisy
Taliyah · Jungle
3 / 3 / 8
57.9% KP
11,661
16.5% share
9,381g
174 CS · 8.6/m
Never enough#HECA1
Zed · Mid
6 / 1 / 2
42.1% KP
21,682
30.7% share
11,463g
209 CS · 10.4/m
thanks chère#wxsh1
Ashe · ADC
5 / 2 / 4
47.4% KP
11,510
16.3% share
8,627g
165 CS · 8.2/m
xiaobaopyke#zz1
Rell · Support
0 / 1 / 11
57.9% KP
3,038
4.3% share
5,446g
36 CS · 1.8/m
Red side
DefeatSkaarl diff#TooEz
Ornn · Top
2 / 6 / 0
22.2% KP
8,352
24.7% share
6,347g
127 CS · 6.3/m
12345#ari
Sylas · Jungle
5 / 3 / 2
77.8% KP
13,489
39.9% share
8,578g
135 CS · 6.7/m
CEPINXD#11111
Kassadin · Mid
1 / 3 / 1
22.2% KP
3,168
9.4% share
6,787g
156 CS · 7.7/m
blinking cigan#888
Kalista · ADC
1 / 5 / 1
22.2% KP
6,901
20.4% share
7,627g
159 CS · 7.9/m
teetο#666
Nami · Support
0 / 2 / 1
11.1% KP
1,933
5.7% share
4,636g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
