Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Summoner's Rift · 59 days ago
3 / 4 / 9
K / D / A
38.7%
Kill participation
927.1
Damage / min
12,012g
511.9 gold / min
19
10 placed · 0 cleared
195
8.3 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Kennen · Top
3 / 4 / 9
38.7% KP
21,757
20.9% share
12,012g
195 CS · 8.3/m
Never enough#HECA1
Zed · Jungle
8 / 2 / 9
54.8% KP
23,399
22.5% share
14,814g
238 CS · 10.1/m
LncL#Daisy
Ambessa · Mid
9 / 3 / 8
54.8% KP
29,268
28.1% share
12,707g
186 CS · 7.9/m
bobby#zzzz
Kai'Sa · ADC
7 / 1 / 4
35.5% KP
16,204
15.6% share
13,002g
240 CS · 10.2/m
xiaobaopyke#zz1
Sylas · Support
4 / 5 / 10
45.2% KP
13,365
12.9% share
7,951g
34 CS · 1.4/m
Red side
Defeatgraffita#EUNE
Renekton · Top
3 / 9 / 0
21.4% KP
11,149
20.5% share
7,643g
164 CS · 7/m
T1 MYST#JUNG1
Sejuani · Jungle
2 / 3 / 5
50% KP
8,544
15.7% share
9,350g
191 CS · 8.1/m
Ivan#58252
Yone · Mid
3 / 9 / 2
35.7% KP
18,762
34.4% share
8,260g
152 CS · 6.5/m
Painyy#1914
Hwei · ADC
4 / 5 / 1
35.7% KP
10,471
19.2% share
9,194g
192 CS · 8.2/m
JohnVoukou#EUNE
Alistar · Support
2 / 5 / 3
35.7% KP
5,548
10.2% share
6,842g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
