Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 58 days ago
7 / 8 / 17
K / D / A
45.3%
Kill participation
964.1
Damage / min
13,666g
362 gold / min
39
17 placed · 3 cleared
211
5.6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLørd øƒ Frëñzÿ#MIDRA
Cho'Gath · Top
4 / 12 / 6
24.4% KP
23,746
14.8% share
12,393g
179 CS · 4.7/m
L9 Myκys#EUNE
Talon · Jungle
15 / 10 / 6
51.2% KP
45,127
28.1% share
20,801g
265 CS · 7/m
schabikowy#UwU
Fizz · Mid
6 / 9 / 7
31.7% KP
26,947
16.8% share
14,198g
236 CS · 6.3/m
Mil0Š 031#ipce
Kai'Sa · ADC
8 / 9 / 9
41.5% KP
41,017
25.6% share
18,183g
297 CS · 7.9/m
ALT GIRL LOVER#1586
Pantheon · Support
8 / 13 / 10
43.9% KP
23,540
14.7% share
11,981g
27 CS · 0.7/m
Red side
VictoryZorby#zzzz
Zoe · Top
7 / 8 / 17
45.3% KP
36,395
19.8% share
13,666g
211 CS · 5.6/m
Łűńåćy őƒ ÂÐÇ#ZERO
Locke · Jungle
17 / 10 / 15
60.4% KP
40,890
22.2% share
19,866g
230 CS · 6.1/m
Jezus Chytrus#IHS
Twisted Fate · Mid
3 / 10 / 20
43.4% KP
16,740
9.1% share
13,820g
200 CS · 5.3/m
Prince Mirage#GRE
Xayah · ADC
26 / 6 / 11
69.8% KP
82,786
45% share
27,525g
369 CS · 9.8/m
Kebabowy Książę#PITA
Zilean · Support
0 / 7 / 37
69.8% KP
7,328
4% share
11,663g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
