Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Summoner's Rift · 58 days ago
11 / 4 / 9
K / D / A
45.5%
Kill participation
1,366.6
Damage / min
13,492g
535.8 gold / min
21
10 placed · 0 cleared
182
7.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Kennen · Top
11 / 4 / 9
45.5% KP
34,416
26.3% share
13,492g
182 CS · 7.2/m
Never enough#HECA1
Hecarim · Jungle
9 / 3 / 12
47.7% KP
26,164
20% share
15,691g
298 CS · 11.8/m
Morgano#NatMK
Yone · Mid
4 / 6 / 10
31.8% KP
20,507
15.7% share
12,916g
197 CS · 7.8/m
bobby#zzzz
Brand · ADC
11 / 3 / 11
50% KP
33,650
25.7% share
13,760g
192 CS · 7.6/m
thanks chère#wxsh1
Pyke · Support
9 / 4 / 14
52.3% KP
16,191
12.4% share
10,284g
16 CS · 0.6/m
Red side
DefeatMackin#EUNE
Jayce · Top
3 / 12 / 2
25% KP
19,868
24.3% share
9,459g
200 CS · 7.9/m
BJR#EUNE
Sylas · Jungle
10 / 9 / 4
70% KP
23,636
28.9% share
11,557g
129 CS · 5.1/m
MENTAL PATIENT#TESSA
Twisted Fate · Mid
6 / 5 / 6
60% KP
15,792
19.3% share
12,012g
165 CS · 6.6/m
rawdogger#Johny
Kai'Sa · ADC
0 / 10 / 7
35% KP
9,835
12% share
8,455g
149 CS · 5.9/m
CAR KENSON#EUNE
Leona · Support
1 / 8 / 13
70% KP
12,776
15.6% share
6,867g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
