Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Flex · 56 days ago
12 / 11 / 7
K / D / A
38%
Kill participation
1,086.6
Damage / min
13,646g
429.6 gold / min
28
13 placed · 1 cleared
219
6.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLowEloMachine#EUNE
Riven · Top
5 / 11 / 9
35% KP
17,268
11.8% share
11,107g
132 CS · 4.2/m
Mr Pavijan#EUNE
Wukong · Jungle
7 / 7 / 10
42.5% KP
24,375
16.7% share
14,360g
201 CS · 6.3/m
ekv#EUNE
Aurelion Sol · Mid
11 / 12 / 7
45% KP
45,826
31.4% share
14,078g
228 CS · 7.2/m
M1tk9#EUNE
Nilah · ADC
16 / 8 / 9
62.5% KP
49,644
34% share
21,711g
249 CS · 7.8/m
DariusFWT#eunee
Leona · Support
1 / 12 / 18
47.5% KP
8,997
6.2% share
9,937g
26 CS · 0.8/m
Red side
VictoryZorby#zzzz
Varus · Top
12 / 11 / 7
38% KP
34,517
21.4% share
13,646g
219 CS · 6.9/m
CosminThunde#EUNE
Jarvan IV · Jungle
6 / 6 / 23
58% KP
21,392
13.3% share
15,246g
233 CS · 7.3/m
xiaobaopyke#zz1
Sylas · Mid
5 / 12 / 10
30% KP
24,180
15% share
10,705g
120 CS · 3.8/m
Blue#KR339
Yunara · ADC
24 / 5 / 8
64% KP
67,563
41.9% share
25,888g
367 CS · 11.6/m
knifeplay#lulu
Lulu · Support
3 / 6 / 31
68% KP
13,620
8.4% share
11,195g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
