Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Normal Draft · 55 days ago
20 / 3 / 7
K / D / A
73%
Kill participation
1,941.9
Damage / min
17,835g
640.4 gold / min
37
15 placed · 2 cleared
248
8.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBELARUS#MILIO
Yuumi · Top
1 / 2 / 24
67.6% KP
10,371
6.6% share
7,134g
44 CS · 1.6/m
Zorby#zzzz
Ekko · Jungle
20 / 3 / 7
73% KP
54,082
34.4% share
17,835g
248 CS · 8.9/m
Nicram#Urgod
Urgot · Mid
6 / 7 / 10
43.2% KP
41,933
26.6% share
11,984g
218 CS · 7.8/m
Never enough#HECA1
Jhin · ADC
10 / 3 / 12
59.5% KP
38,878
24.7% share
14,729g
233 CS · 8.4/m
raven#мeow
Nami · Support
0 / 8 / 24
64.9% KP
12,090
7.7% share
8,189g
35 CS · 1.3/m
Red side
DefeatDamnation5#EUNE
Dr. Mundo · Top
5 / 10 / 2
30.4% KP
25,153
25.9% share
13,350g
235 CS · 8.4/m
nikodem557#EUNE
Aatrox · Jungle
10 / 5 / 6
69.6% KP
22,848
23.6% share
13,182g
218 CS · 7.8/m
NaOCl#EUNE
Viktor · Mid
4 / 7 / 7
47.8% KP
32,042
33% share
11,176g
179 CS · 6.4/m
VIOLENT VIRA#vv11
Jinx · ADC
2 / 6 / 5
30.4% KP
9,690
10% share
10,079g
205 CS · 7.4/m
Zedoc#ZEDOC
Blitzcrank · Support
2 / 9 / 8
43.5% KP
7,279
7.5% share
7,671g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
