Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Normal Draft · 55 days ago
12 / 5 / 4
K / D / A
55.2%
Kill participation
934.6
Damage / min
14,960g
500.9 gold / min
27
12 placed · 1 cleared
233
7.8 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMITSOTAKHS#GRC
Kassadin · Top
16 / 7 / 2
40.9% KP
40,620
36.7% share
17,072g
222 CS · 7.4/m
Red poni#EUNE
Quinn · Jungle
6 / 2 / 6
27.3% KP
15,437
13.9% share
15,457g
341 CS · 11.4/m
Tryndameth#SPIN
Tryndamere · Mid
5 / 2 / 10
34.1% KP
16,532
14.9% share
13,398g
228 CS · 7.6/m
1taMar#100
Ashe · ADC
5 / 5 / 8
29.5% KP
13,921
12.6% share
13,021g
165 CS · 5.5/m
angel2805#EUNE
Twitch · Support
12 / 13 / 8
45.5% KP
24,292
21.9% share
10,695g
20 CS · 0.7/m
Red side
DefeatBELARUS#MILIO
Teemo · Top
1 / 10 / 3
13.8% KP
14,651
13.9% share
8,692g
181 CS · 6.1/m
Zorby#zzzz
Nocturne · Jungle
12 / 5 / 4
55.2% KP
27,913
26.4% share
14,960g
233 CS · 7.8/m
Nicram#Urgod
Zoe · Mid
4 / 21 / 4
27.6% KP
14,007
13.2% share
8,589g
126 CS · 4.2/m
Never enough#HECA1
Zed · ADC
11 / 4 / 3
48.3% KP
40,703
38.5% share
16,666g
289 CS · 9.7/m
raven#мeow
Yuumi · Support
1 / 4 / 14
51.7% KP
8,509
8% share
7,976g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
