Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Summoner's Rift · 52 days ago
8 / 10 / 7
K / D / A
39.5%
Kill participation
821.5
Damage / min
11,822g
391.5 gold / min
36
15 placed · 2 cleared
199
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZorby#zzzz
Sylas · Top
8 / 10 / 7
39.5% KP
24,808
20.3% share
11,822g
199 CS · 6.6/m
T1 MYST#JUNG1
Sejuani · Jungle
1 / 6 / 26
71.1% KP
19,665
16.1% share
14,563g
221 CS · 7.3/m
Never enough#HECA1
Zed · Mid
5 / 9 / 4
23.7% KP
25,195
20.6% share
10,656g
190 CS · 6.3/m
Green Buff#green
Lux · ADC
10 / 9 / 14
63.2% KP
28,475
23.3% share
14,934g
215 CS · 7.1/m
Morgano#NatMK
Pyke · Support
14 / 12 / 11
65.8% KP
24,321
19.9% share
14,007g
36 CS · 1.2/m
Red side
VictoryWes Borland#nine9
Volibear · Top
8 / 13 / 7
32.6% KP
24,610
19.1% share
15,695g
204 CS · 6.8/m
runix1#EUNE
Lee Sin · Jungle
14 / 2 / 19
71.7% KP
35,283
27.3% share
16,090g
169 CS · 5.6/m
Ais#zeu
Zoe · Mid
8 / 7 / 19
58.7% KP
33,983
26.3% share
14,351g
221 CS · 7.3/m
fată naivă#krek
Jhin · ADC
12 / 6 / 14
56.5% KP
26,670
20.7% share
17,196g
192 CS · 6.4/m
734#1234
Bard · Support
4 / 10 / 18
47.8% KP
8,563
6.6% share
9,533g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
