Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Summoner's Rift · 51 days ago
2 / 4 / 11
K / D / A
44.8%
Kill participation
604.6
Damage / min
9,489g
367.1 gold / min
26
12 placed · 1 cleared
172
6.7 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Doran#mvp25
K'Sante · Top
5 / 7 / 4
45% KP
17,811
21% share
11,609g
216 CS · 8.4/m
MADMADMADMAD#EZEZ
Shaco · Jungle
11 / 3 / 1
60% KP
22,813
26.9% share
12,005g
144 CS · 5.6/m
xayoopro#EUNE
Akali · Mid
2 / 8 / 4
30% KP
15,500
18.3% share
9,650g
202 CS · 7.8/m
Fiend#xoe
Xayah · ADC
2 / 6 / 4
30% KP
23,309
27.5% share
10,372g
186 CS · 7.2/m
s diana#EUNE
Sona · Support
0 / 5 / 11
55% KP
5,321
6.3% share
7,153g
29 CS · 1.1/m
Red side
Victoryxiaobaopyke#zz1
Yone · Top
13 / 7 / 4
58.6% KP
34,155
31% share
14,277g
211 CS · 8.2/m
Never enough#HECA1
Hecarim · Jungle
6 / 2 / 6
41.4% KP
17,674
16% share
13,178g
265 CS · 10.3/m
Zorby#zzzz
Sylas · Mid
2 / 4 / 11
44.8% KP
15,628
14.2% share
9,489g
172 CS · 6.7/m
Green Buff#green
Seraphine · ADC
6 / 4 / 12
62.1% KP
25,765
23.4% share
12,785g
192 CS · 7.4/m
Slezy#SIAB
Zoe · Support
2 / 3 / 13
51.7% KP
17,019
15.4% share
8,748g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
