Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Illaoi
Defeat
Summoner's Rift · 51 days ago
6 / 5 / 6
K / D / A
42.9%
Kill participation
974.7
Damage / min
13,602g
516.2 gold / min
24
10 placed · 1 cleared
244
9.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Doran#mvp25
Nasus · Top
7 / 2 / 2
42.9% KP
11,237
15.1% share
14,035g
229 CS · 8.7/m
MADMADMADMAD#EZEZ
Shaco · Jungle
2 / 2 / 7
42.9% KP
12,678
17% share
9,452g
157 CS · 6/m
Wardier#EUN
Sylas · Mid
6 / 5 / 10
76.2% KP
22,631
30.4% share
11,057g
171 CS · 6.5/m
xayoopro#EUNE
Mel · ADC
6 / 8 / 6
57.1% KP
20,347
27.3% share
13,409g
223 CS · 8.5/m
rx co godo#6969
Pyke · Support
0 / 11 / 9
42.9% KP
7,598
10.2% share
7,350g
19 CS · 0.7/m
Red side
DefeatZorby#zzzz
Illaoi · Top
6 / 5 / 6
42.9% KP
25,683
30.2% share
13,602g
244 CS · 9.3/m
Never enough#HECA1
Zed · Jungle
5 / 4 / 9
50% KP
17,989
21.2% share
12,979g
230 CS · 8.7/m
Green Buff#green
Lux · Mid
3 / 4 / 6
32.1% KP
11,910
14% share
9,437g
229 CS · 8.7/m
Atso#1111
Kai'Sa · ADC
11 / 4 / 6
60.7% KP
20,975
24.7% share
13,235g
223 CS · 8.5/m
xiaobaopyke#zz1
Shen · Support
3 / 4 / 19
78.6% KP
8,407
9.9% share
8,035g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
