Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Summoner's Rift · 50 days ago
7 / 2 / 4
K / D / A
33.3%
Kill participation
781.3
Damage / min
15,751g
493.5 gold / min
37
13 placed · 3 cleared
317
9.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTiccatus#ORN
Ornn · Top
3 / 4 / 5
23.5% KP
11,720
10.1% share
10,963g
205 CS · 6.4/m
teso#goat
Diana · Jungle
10 / 6 / 7
50% KP
26,972
23.1% share
16,043g
251 CS · 7.9/m
An0nymusL0ve#EUNE
Syndra · Mid
16 / 7 / 7
67.6% KP
39,022
33.5% share
15,559g
220 CS · 6.9/m
Darmy#cigó
Lucian · ADC
3 / 9 / 10
38.2% KP
30,382
26.1% share
14,517g
244 CS · 7.6/m
EDII#EUNE
Rakan · Support
2 / 7 / 17
55.9% KP
8,469
7.3% share
9,624g
23 CS · 0.7/m
Red side
VictoryZorby#zzzz
Yone · Top
7 / 2 / 4
33.3% KP
24,938
23.6% share
15,751g
317 CS · 9.9/m
Never enough#HECA1
Hecarim · Jungle
7 / 5 / 10
51.5% KP
15,764
14.9% share
15,761g
304 CS · 9.5/m
LncL#Daisy
LeBlanc · Mid
10 / 13 / 9
57.6% KP
28,578
27.1% share
13,651g
168 CS · 5.3/m
Natrium#NatMK
Xayah · ADC
7 / 7 / 4
33.3% KP
26,959
25.6% share
16,041g
265 CS · 8.3/m
xiaobaopyke#zz1
Poppy · Support
2 / 7 / 9
33.3% KP
9,247
8.8% share
9,002g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
