Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Normal Draft · 50 days ago
7 / 6 / 1
K / D / A
53.3%
Kill participation
719.3
Damage / min
9,715g
440.6 gold / min
14
8 placed · 0 cleared
191
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZorby#zzzz
Yone · Top
7 / 6 / 1
53.3% KP
15,860
35.6% share
9,715g
191 CS · 8.7/m
kicia adc#xoxo
Viego · Jungle
3 / 8 / 2
33.3% KP
4,786
10.7% share
7,039g
96 CS · 4.4/m
Goth Mommy#Bite
Katarina · Mid
1 / 9 / 0
6.7% KP
6,935
15.6% share
5,712g
80 CS · 3.6/m
Never enough#HECA1
Lucian · ADC
3 / 7 / 3
40% KP
14,446
32.4% share
9,969g
178 CS · 8.1/m
raven#мeow
Soraka · Support
1 / 6 / 4
33.3% KP
2,538
5.7% share
6,083g
20 CS · 0.9/m
Red side
Victorylacuus#33333
Locke · Top
2 / 7 / 4
16.7% KP
8,747
10.2% share
7,957g
122 CS · 5.5/m
T1 DayZyy#EUNE
Talon · Jungle
7 / 1 / 3
27.8% KP
13,646
15.9% share
11,184g
209 CS · 9.5/m
vasto lorde#2207
Riven · Mid
12 / 2 / 7
52.8% KP
27,622
32.2% share
13,910g
196 CS · 8.9/m
blank#wwl
Ahri · ADC
11 / 3 / 10
58.3% KP
22,046
25.7% share
14,904g
203 CS · 9.2/m
neuxoss#초승달
Lux · Support
4 / 2 / 20
66.7% KP
13,718
16% share
8,262g
35 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
