Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Ranked Solo/Duo · 48 days ago
6 / 8 / 13
K / D / A
54.3%
Kill participation
1,073
Damage / min
13,212g
394.6 gold / min
44
17 placed · 11 cleared
199
5.9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMisused#666
Shen · Top
5 / 7 / 6
30.6% KP
21,024
16.9% share
11,894g
204 CS · 6.1/m
prdik smrdik#dndn
Talon · Jungle
4 / 6 / 12
44.4% KP
21,968
17.7% share
13,714g
250 CS · 7.5/m
Galați#77251
Lee Sin · Mid
7 / 8 / 7
38.9% KP
23,934
19.3% share
12,149g
176 CS · 5.3/m
pack#draw
Kog'Maw · ADC
17 / 8 / 8
69.4% KP
47,900
38.6% share
18,657g
254 CS · 7.6/m
Sythal#1337
Nami · Support
3 / 6 / 20
63.9% KP
9,373
7.5% share
10,538g
30 CS · 0.9/m
Red side
VictoryGNS#MNC
Gwen · Top
7 / 3 / 9
45.7% KP
34,899
23.8% share
15,614g
260 CS · 7.8/m
12345#ari
Qiyana · Jungle
16 / 8 / 6
62.9% KP
46,577
31.8% share
20,474g
240 CS · 7.2/m
Zorby#zzzz
Kennen · Mid
6 / 8 / 13
54.3% KP
35,926
24.5% share
13,212g
199 CS · 5.9/m
Motýlek Milík#Baldy
Tristana · ADC
6 / 8 / 4
28.6% KP
25,466
17.4% share
16,649g
266 CS · 7.9/m
SoldierKillJoy#Moo
Alistar · Support
0 / 9 / 18
51.4% KP
3,542
2.4% share
9,612g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
