Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Summoner's Rift · 45 days ago
9 / 5 / 9
K / D / A
78.3%
Kill participation
1,214.8
Damage / min
17,396g
526.1 gold / min
31
11 placed · 2 cleared
265
8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Zoe · Top
9 / 5 / 9
78.3% KP
40,168
38% share
17,396g
265 CS · 8/m
Never enough#HECA1
Hecarim · Jungle
9 / 5 / 3
52.2% KP
15,267
14.4% share
17,446g
327 CS · 9.9/m
Green Buff#green
Lux · Mid
2 / 3 / 12
60.9% KP
24,532
23.2% share
13,160g
272 CS · 8.2/m
xiaobaopyke#zz1
Kalista · ADC
2 / 7 / 6
34.8% KP
22,687
21.5% share
12,965g
251 CS · 7.6/m
Kallio#KEVIN
Milio · Support
1 / 4 / 13
60.9% KP
3,002
2.8% share
8,835g
35 CS · 1.1/m
Red side
DefeatIsseBoss#Boss
Ornn · Top
1 / 7 / 9
41.7% KP
13,569
12.8% share
10,308g
210 CS · 6.4/m
The Salesman#okayy
Teemo · Jungle
4 / 7 / 7
45.8% KP
30,246
28.6% share
11,787g
202 CS · 6.1/m
Electric Dong#EUNE
Malzahar · Mid
5 / 3 / 5
41.7% KP
26,089
24.7% share
14,918g
307 CS · 9.3/m
Yzian#EUNE
Draven · ADC
9 / 3 / 5
58.3% KP
28,042
26.5% share
18,462g
322 CS · 9.7/m
Fejjop#diff
Thresh · Support
5 / 3 / 10
62.5% KP
7,854
7.4% share
10,665g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
