Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Summoner's Rift · 45 days ago
8 / 7 / 9
K / D / A
37%
Kill participation
1,216.7
Damage / min
14,395g
447.5 gold / min
28
14 placed · 1 cleared
236
7.3 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Yone · Top
8 / 7 / 9
37% KP
39,138
29.1% share
14,395g
236 CS · 7.3/m
Never enough#HECA1
Zed · Jungle
16 / 2 / 11
58.7% KP
38,141
28.4% share
21,399g
301 CS · 9.4/m
Green Buff#green
Morgana · Mid
6 / 3 / 12
39.1% KP
24,688
18.4% share
12,792g
202 CS · 6.3/m
xiaobaopyke#zz1
Mel · ADC
15 / 5 / 6
45.7% KP
26,290
19.5% share
18,230g
281 CS · 8.7/m
Kallio#KEVIN
Nami · Support
1 / 6 / 17
39.1% KP
6,247
4.6% share
9,752g
33 CS · 1/m
Red side
DefeatIsseBoss#Boss
Zoe · Top
5 / 10 / 4
39.1% KP
27,988
22.1% share
10,792g
186 CS · 5.8/m
The Salesman#okayy
Teemo · Jungle
4 / 10 / 3
30.4% KP
28,968
22.9% share
12,045g
210 CS · 6.5/m
Electric Dong#EUNE
Jayce · Mid
8 / 8 / 3
47.8% KP
40,509
32% share
17,085g
251 CS · 7.8/m
Yzian#EUNE
Jinx · ADC
6 / 11 / 4
43.5% KP
20,708
16.4% share
14,188g
257 CS · 8/m
Fejjop#diff
Leona · Support
0 / 7 / 10
43.5% KP
8,265
6.5% share
8,362g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
