Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Normal Draft · 43 days ago
8 / 16 / 5
K / D / A
19.4%
Kill participation
918.8
Damage / min
14,594g
430.9 gold / min
27
15 placed · 0 cleared
195
5.8 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEdateAcc#Slezy
Locke · Top
7 / 15 / 11
26.9% KP
23,865
12.4% share
12,994g
182 CS · 5.4/m
bobby#zzzz
Talon · Jungle
32 / 9 / 6
56.7% KP
74,529
38.6% share
25,086g
295 CS · 8.7/m
Zorby#zzzz
Zed · Mid
8 / 16 / 5
19.4% KP
31,115
16.1% share
14,594g
195 CS · 5.8/m
xiaobaopyke#zz1
Lucian · ADC
16 / 15 / 10
38.8% KP
46,892
24.3% share
17,829g
236 CS · 7/m
Kallio#KEVIN
Nami · Support
4 / 11 / 37
61.2% KP
16,753
8.7% share
13,394g
25 CS · 0.7/m
Red side
VictoryKepler1wuk#1833
Wukong · Top
16 / 11 / 8
36.4% KP
41,570
22.9% share
19,194g
218 CS · 6.4/m
aespa#WLR
Kayn · Jungle
18 / 13 / 11
43.9% KP
37,965
20.9% share
17,961g
196 CS · 5.8/m
Prozak#Sovva
Akali · Mid
13 / 13 / 9
33.3% KP
42,113
23.1% share
16,138g
205 CS · 6.1/m
Mo1zy#rndom
Xayah · ADC
12 / 10 / 11
34.8% KP
29,520
16.2% share
17,578g
270 CS · 8/m
Roblox Pro#PRoo
Lee Sin · Support
7 / 21 / 17
36.4% KP
30,750
16.9% share
13,144g
61 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
