Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Summoner's Rift · 43 days ago
4 / 2 / 2
K / D / A
28.6%
Kill participation
686.2
Damage / min
7,338g
480.7 gold / min
10
5 placed · 0 cleared
150
9.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKotwicaMan#EUNE
Ornn · Top
2 / 4 / 4
50% KP
6,336
20% share
5,355g
82 CS · 5.4/m
VIT Chadington#EUNE
Qiyana · Jungle
2 / 5 / 2
33.3% KP
6,409
20.2% share
5,922g
95 CS · 6.2/m
Xiao Chao Meng#124
Ahri · Mid
5 / 5 / 2
58.3% KP
7,140
22.6% share
6,141g
91 CS · 6/m
XiaoLaoBinBao#SPELL
Aphelios · ADC
1 / 5 / 5
50% KP
8,242
26% share
5,385g
88 CS · 5.8/m
Hadeusz#EUNE
Rakan · Support
2 / 2 / 5
58.3% KP
3,525
11.1% share
4,427g
12 CS · 0.8/m
Red side
VictoryZorby#zzzz
Yone · Top
4 / 2 / 2
28.6% KP
10,476
20.1% share
7,338g
150 CS · 9.8/m
Never enough#HECA1
Hecarim · Jungle
4 / 1 / 3
33.3% KP
5,332
10.2% share
7,393g
148 CS · 9.7/m
Stefkec#S n Y
Orianna · Mid
9 / 3 / 1
47.6% KP
15,421
29.6% share
8,442g
142 CS · 9.3/m
bobby#zzzz
Kai'Sa · ADC
2 / 4 / 6
38.1% KP
13,645
26.2% share
7,606g
138 CS · 9/m
Natrium#NatMK
Renata Glasc · Support
2 / 3 / 9
52.4% KP
7,214
13.8% share
5,252g
12 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
