Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Ranked Flex · 42 days ago
5 / 4 / 6
K / D / A
26.8%
Kill participation
718.3
Damage / min
10,488g
402.4 gold / min
18
10 placed · 0 cleared
176
6.8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Kennen · Top
5 / 4 / 6
26.8% KP
18,723
15.3% share
10,488g
176 CS · 6.8/m
kevinkevinkevin#777
Shyvana · Jungle
10 / 4 / 8
43.9% KP
27,823
22.8% share
15,357g
232 CS · 8.9/m
Mpimpi#EUNE
Ahri · Mid
14 / 5 / 5
46.3% KP
34,129
28% share
14,097g
206 CS · 7.9/m
bobby#zzzz
Ezreal · ADC
11 / 8 / 6
41.5% KP
34,398
28.2% share
13,409g
216 CS · 8.3/m
Kallio#KEVIN
Nami · Support
1 / 5 / 23
58.5% KP
7,011
5.7% share
9,254g
23 CS · 0.9/m
Red side
DefeatLowEloMachine#EUNE
Ambessa · Top
5 / 7 / 3
30.8% KP
21,836
22.5% share
9,683g
145 CS · 5.6/m
JGKIΝG#EUNE
Graves · Jungle
7 / 7 / 5
46.2% KP
17,798
18.3% share
12,965g
221 CS · 8.5/m
I AM A NICE GUY#EUNE
Xerath · Mid
2 / 9 / 8
38.5% KP
24,523
25.2% share
8,902g
170 CS · 6.5/m
M1tk9#EUNE
Akshan · ADC
9 / 6 / 6
57.7% KP
23,535
24.2% share
15,982g
192 CS · 7.4/m
DariusFWT#eunee
Nautilus · Support
3 / 12 / 8
42.3% KP
9,568
9.8% share
8,260g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
