Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Flex · 41 days ago
6 / 6 / 9
K / D / A
57.7%
Kill participation
841.4
Damage / min
11,991g
391.9 gold / min
33
13 placed · 4 cleared
162
5.3 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Malphite · Top
6 / 6 / 9
57.7% KP
25,747
30% share
11,991g
162 CS · 5.3/m
Mpimpi#EUNE
Nocturne · Jungle
6 / 2 / 8
53.8% KP
11,376
13.2% share
14,564g
233 CS · 7.6/m
mihos#1v9
Sylas · Mid
7 / 2 / 6
50% KP
22,564
26.2% share
12,469g
217 CS · 7.1/m
bobby#zzzz
Xayah · ADC
6 / 3 / 2
30.8% KP
21,895
25.5% share
17,375g
345 CS · 11.3/m
Kallio#KEVIN
Lulu · Support
1 / 2 / 13
53.8% KP
4,379
5.1% share
8,647g
31 CS · 1/m
Red side
DefeatKeria On Ggb#KR01
Jayce · Top
2 / 10 / 3
33.3% KP
16,101
19.7% share
11,768g
234 CS · 7.6/m
º King Khada º#BVITW
Wukong · Jungle
4 / 5 / 6
66.7% KP
16,045
19.6% share
10,892g
184 CS · 6/m
Crossway#EUNE
Cassiopeia · Mid
4 / 6 / 2
40% KP
20,670
25.2% share
11,603g
248 CS · 8.1/m
LP BANK ROBBER#AXB
Ziggs · ADC
5 / 2 / 3
53.3% KP
22,935
28% share
13,741g
288 CS · 9.4/m
Cartof#2222
Nami · Support
0 / 3 / 8
53.3% KP
6,170
7.5% share
7,159g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
