Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Normal Draft · 40 days ago
11 / 5 / 3
K / D / A
35.9%
Kill participation
769.7
Damage / min
15,490g
541.9 gold / min
34
8 placed · 4 cleared
226
7.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatR1 WΞΚSΞR #EUNE
Irelia · Top
2 / 16 / 5
21.2% KP
17,376
19.2% share
9,913g
191 CS · 6.7/m
Interpol#INT1
Shaco · Jungle
13 / 8 / 3
48.5% KP
19,919
22% share
14,076g
166 CS · 5.8/m
ElectroCute#Thor
Zed · Mid
4 / 7 / 4
24.2% KP
20,539
22.7% share
11,030g
193 CS · 6.8/m
s7xq#df1
Varus · ADC
6 / 4 / 7
39.4% KP
16,234
17.9% share
13,034g
260 CS · 9.1/m
Reiva#KISS
Lux · Support
8 / 4 / 6
42.4% KP
16,450
18.2% share
10,202g
45 CS · 1.6/m
Red side
Victorybobby#zzzz
Akali · Top
20 / 5 / 5
64.1% KP
43,567
41.5% share
17,443g
249 CS · 8.7/m
Zorby#zzzz
Vi · Jungle
11 / 5 / 3
35.9% KP
22,000
21% share
15,490g
226 CS · 7.9/m
Never enough#HECA1
Yasuo · Mid
4 / 5 / 5
23.1% KP
17,928
17.1% share
14,174g
282 CS · 9.9/m
Green Buff#green
Katarina · ADC
3 / 10 / 2
12.8% KP
14,160
13.5% share
10,097g
170 CS · 5.9/m
repeatable#ina
Lulu · Support
1 / 8 / 15
41% KP
7,326
7% share
8,717g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
