Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 39 days ago
17 / 3 / 12
K / D / A
80.6%
Kill participation
1,245
Damage / min
14,204g
465.7 gold / min
22
12 placed · 0 cleared
158
5.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKrigsherren#Ass12
Mordekaiser · Top
3 / 10 / 1
22.2% KP
18,414
19.9% share
8,905g
165 CS · 5.4/m
Yonne Ahonen#11111
Kha'Zix · Jungle
3 / 6 / 6
50% KP
17,624
19% share
11,638g
217 CS · 7.1/m
rymsiio#333
Kassadin · Mid
4 / 6 / 2
33.3% KP
23,537
25.4% share
12,040g
246 CS · 8.1/m
mute all random#EUNE
Kalista · ADC
6 / 6 / 2
44.4% KP
26,568
28.7% share
14,048g
260 CS · 8.5/m
Seseseba#EUNE
Rell · Support
2 / 8 / 8
55.6% KP
6,571
7.1% share
8,065g
24 CS · 0.8/m
Red side
VictoryTox#Ys0
K'Sante · Top
3 / 4 / 14
47.2% KP
19,140
15.8% share
9,869g
184 CS · 6/m
eune jungler#tmb
Jarvan IV · Jungle
8 / 3 / 22
83.3% KP
21,481
17.8% share
14,083g
217 CS · 7.1/m
Zorby#zzzz
Zoe · Mid
17 / 3 / 12
80.6% KP
37,971
31.4% share
14,204g
158 CS · 5.2/m
Nugi Nugens#Nugi
Yunara · ADC
8 / 5 / 14
61.1% KP
34,077
28.2% share
16,482g
276 CS · 9/m
szach12#7752
Zilean · Support
0 / 3 / 24
66.7% KP
8,150
6.7% share
8,595g
59 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
