Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 37 days ago
6 / 8 / 6
K / D / A
54.5%
Kill participation
562.4
Damage / min
11,963g
420.2 gold / min
19
9 placed · 3 cleared
162
5.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGalați#77251
Sion · Top
6 / 3 / 6
35.3% KP
19,032
19.3% share
15,521g
296 CS · 10.4/m
HYK HYUNKEL#994
Elise · Jungle
22 / 5 / 6
82.4% KP
38,385
38.9% share
16,920g
200 CS · 7/m
1000ー7#でェア
Katarina · Mid
2 / 5 / 5
20.6% KP
9,890
10% share
9,834g
187 CS · 6.6/m
Blondes Enjoyer#igi
Varus · ADC
3 / 6 / 10
38.2% KP
24,733
25.1% share
11,023g
152 CS · 5.3/m
toluene enjoyer#agony
Lulu · Support
1 / 3 / 23
70.6% KP
6,690
6.8% share
9,393g
21 CS · 0.7/m
Red side
Defeatone last time#zxdly
Akali · Top
4 / 8 / 2
27.3% KP
21,322
23.3% share
9,906g
181 CS · 6.4/m
Fame#2424
Jayce · Jungle
3 / 4 / 5
36.4% KP
19,226
21% share
12,315g
226 CS · 7.9/m
Rock#surf
Qiyana · Mid
5 / 4 / 5
45.5% KP
22,442
24.5% share
12,056g
250 CS · 8.8/m
Zorby#zzzz
Sylas · ADC
6 / 8 / 6
54.5% KP
16,011
17.5% share
11,963g
162 CS · 5.7/m
Natrium#NatMK
Pyke · Support
4 / 10 / 7
50% KP
12,521
13.7% share
9,032g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
