Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Summoner's Rift · 36 days ago
14 / 1 / 3
K / D / A
40.5%
Kill participation
723.4
Damage / min
14,995g
615 gold / min
41
17 placed · 1 cleared
235
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLakrawiT#SWAG
Volibear · Top
0 / 7 / 5
19.2% KP
8,406
11% share
8,230g
181 CS · 7.4/m
miracle#ahaha
Kindred · Jungle
10 / 7 / 2
46.2% KP
16,839
22.1% share
12,529g
179 CS · 7.3/m
Wadimo#SWAG
Tristana · Mid
9 / 12 / 6
57.7% KP
23,019
30.2% share
10,811g
126 CS · 5.2/m
Limetka#FTW
Mel · ADC
7 / 9 / 5
46.2% KP
18,457
24.2% share
11,091g
166 CS · 6.8/m
Lurkerc#2560
Seraphine · Support
0 / 7 / 11
42.3% KP
9,567
12.5% share
6,945g
26 CS · 1.1/m
Red side
VictoryNicram#Urgod
Urgot · Top
7 / 5 / 4
26.2% KP
24,683
23.5% share
12,707g
206 CS · 8.4/m
Zorby#zzzz
Lee Sin · Jungle
14 / 1 / 3
40.5% KP
17,639
16.8% share
14,995g
235 CS · 9.6/m
LncL#Daisy
Jayce · Mid
10 / 9 / 5
35.7% KP
25,994
24.8% share
13,848g
177 CS · 7.3/m
bobby#zzzz
Veigar · ADC
8 / 6 / 7
35.7% KP
15,534
14.8% share
14,360g
197 CS · 8.1/m
Natrium#NatMK
Zyra · Support
3 / 5 / 18
50% KP
21,122
20.1% share
10,442g
53 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
