Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Summoner's Rift · 31 days ago
10 / 5 / 10
K / D / A
55.6%
Kill participation
1,138.4
Damage / min
18,204g
515.7 gold / min
47
17 placed · 5 cleared
274
7.8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSkaarl diff#TooEz
Ornn · Top
1 / 8 / 6
33.3% KP
16,545
15% share
11,905g
255 CS · 7.2/m
Blaike Dark#SG21
Sylas · Jungle
4 / 9 / 7
52.4% KP
18,889
17.1% share
13,092g
198 CS · 5.6/m
waval#EUNE
Viktor · Mid
6 / 6 / 4
47.6% KP
38,237
34.6% share
14,091g
298 CS · 8.4/m
lfouvcek#Alex
Kai'Sa · ADC
7 / 7 / 2
42.9% KP
25,479
23.1% share
18,261g
280 CS · 7.9/m
EDII#EUNE
Rakan · Support
3 / 6 / 10
61.9% KP
11,369
10.3% share
10,864g
35 CS · 1/m
Red side
VictoryZorby#zzzz
Kennen · Top
10 / 5 / 10
55.6% KP
40,187
24.9% share
18,204g
274 CS · 7.8/m
SMECAR1#EUNE1
Talon · Jungle
18 / 3 / 9
75% KP
65,635
40.7% share
22,146g
338 CS · 9.6/m
Haide n Bush#Faker
Orianna · Mid
4 / 4 / 15
52.8% KP
21,945
13.6% share
15,330g
274 CS · 7.8/m
Green Buff#green
Syndra · ADC
3 / 6 / 10
36.1% KP
28,448
17.6% share
14,482g
283 CS · 8/m
BELARUS#MILIO
Soraka · Support
1 / 3 / 15
44.4% KP
5,147
3.2% share
9,474g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
