Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 30 days ago
6 / 2 / 8
K / D / A
38.9%
Kill participation
952.4
Damage / min
14,124g
526.7 gold / min
29
12 placed · 2 cleared
261
9.7 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattw tv aivislol#Latom
Fiora · Top
2 / 7 / 2
15.4% KP
12,333
11.9% share
9,687g
199 CS · 7.4/m
x842#死んだ
Kindred · Jungle
15 / 8 / 3
69.2% KP
30,814
29.7% share
15,673g
227 CS · 8.5/m
Another Day#000
Yone · Mid
1 / 3 / 7
30.8% KP
18,438
17.8% share
11,037g
240 CS · 8.9/m
Stifi#Bomba
Karthus · ADC
8 / 11 / 10
69.2% KP
36,294
35% share
12,173g
188 CS · 7/m
AOEsalmonella#MOM
Soraka · Support
0 / 7 / 16
61.5% KP
5,699
5.5% share
7,844g
31 CS · 1.2/m
Red side
VictoryZorby#zzzz
Zoe · Top
6 / 2 / 8
38.9% KP
25,539
20.4% share
14,124g
261 CS · 9.7/m
CzypsyPaprykowe#1503
Zac · Jungle
4 / 4 / 12
44.4% KP
11,855
9.5% share
11,662g
198 CS · 7.4/m
marcel hartkor1#EUNE
Yasuo · Mid
4 / 7 / 4
22.2% KP
20,041
16% share
11,883g
248 CS · 9.2/m
Nèvèr 0nè#EUNE
Jhin · ADC
16 / 6 / 9
69.4% KP
31,762
25.4% share
17,261g
218 CS · 8.1/m
EL EL ISRAEL#Rank1
Senna · Support
6 / 7 / 21
75% KP
35,953
28.7% share
12,335g
52 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
