Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Summoner's Rift · 30 days ago
12 / 2 / 5
K / D / A
58.6%
Kill participation
806.8
Damage / min
15,077g
538.8 gold / min
40
26 placed · 5 cleared
212
7.6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNicram#Urgod
Sion · Top
2 / 6 / 13
51.7% KP
17,534
17.4% share
11,570g
173 CS · 6.2/m
Zorby#zzzz
Lee Sin · Jungle
12 / 2 / 5
58.6% KP
22,576
22.5% share
15,077g
212 CS · 7.6/m
mihos#1v9
Cassiopeia · Mid
14 / 0 / 6
69% KP
35,582
35.4% share
15,636g
283 CS · 10.1/m
Keria Jr#EUNE
Seraphine · ADC
0 / 4 / 17
58.6% KP
17,263
17.2% share
10,587g
161 CS · 5.8/m
Kallio#KEVIN
Nami · Support
1 / 0 / 19
69% KP
7,577
7.5% share
8,352g
25 CS · 0.9/m
Red side
DefeatTerra#PAIN9
Ornn · Top
5 / 8 / 1
50% KP
22,145
24.2% share
8,845g
128 CS · 4.6/m
Miyaphinka#Nyaa
Jarvan IV · Jungle
0 / 6 / 4
33.3% KP
6,591
7.2% share
9,701g
202 CS · 7.2/m
Mikkerek#Turek
Orianna · Mid
0 / 5 / 2
16.7% KP
15,785
17.2% share
9,220g
238 CS · 8.5/m
Ryze or death#EUNE
Lucian · ADC
7 / 7 / 1
66.7% KP
41,705
45.5% share
13,662g
239 CS · 8.5/m
catboy#Doub
Milio · Support
0 / 3 / 7
58.3% KP
5,439
5.9% share
7,083g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
