Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Summoner's Rift · 30 days ago
9 / 1 / 5
K / D / A
37.8%
Kill participation
638.3
Damage / min
16,234g
570.6 gold / min
52
24 placed · 4 cleared
290
10.2 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySMECAR1#EUNE1
Kayn · Top
5 / 6 / 4
24.3% KP
17,912
17.4% share
11,143g
209 CS · 7.3/m
Zorby#zzzz
Lee Sin · Jungle
9 / 1 / 5
37.8% KP
18,160
17.6% share
16,234g
290 CS · 10.2/m
Green Buff#green
Malphite · Mid
9 / 2 / 8
45.9% KP
25,811
25.1% share
12,874g
169 CS · 5.9/m
bobby#zzzz
Twitch · ADC
11 / 6 / 7
48.6% KP
36,117
35.1% share
14,481g
216 CS · 7.6/m
BELARUS#MILIO
Lulu · Support
3 / 1 / 17
54.1% KP
4,933
4.8% share
9,842g
35 CS · 1.2/m
Red side
DefeatManwloPallolo#PROV
Akali · Top
5 / 4 / 1
37.5% KP
11,015
17.6% share
10,161g
218 CS · 7.7/m
Edward Elric#EUN3
Qiyana · Jungle
4 / 8 / 2
37.5% KP
12,330
19.7% share
10,827g
162 CS · 5.7/m
I HAVE RAGE#EUNE
Zed · Mid
3 / 12 / 5
50% KP
15,966
25.5% share
11,063g
158 CS · 5.6/m
KT Faith#ROX
Aphelios · ADC
4 / 9 / 2
37.5% KP
19,993
31.9% share
11,181g
221 CS · 7.8/m
ΣΑΪΜΕ#EUNE
Milio · Support
0 / 4 / 8
50% KP
3,296
5.3% share
6,743g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
