Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Normal Draft · 28 days ago
17 / 9 / 19
K / D / A
59%
Kill participation
1,292.1
Damage / min
20,989g
602.8 gold / min
42
23 placed · 2 cleared
287
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKalgarok#7108
Illaoi · Top
4 / 13 / 2
15% KP
31,107
18.4% share
12,370g
237 CS · 6.8/m
Slushii#LUV
Udyr · Jungle
8 / 13 / 7
37.5% KP
29,461
17.4% share
16,424g
256 CS · 7.4/m
Kasapin#KaTa
Ahri · Mid
13 / 10 / 7
50% KP
40,030
23.7% share
16,460g
217 CS · 6.2/m
安らぎ#Leaf
Caitlyn · ADC
10 / 17 / 10
50% KP
37,162
22% share
15,954g
218 CS · 6.3/m
PsihoZayaC#PZC
Lux · Support
5 / 8 / 22
67.5% KP
31,382
18.6% share
14,196g
50 CS · 1.4/m
Red side
VictoryDarkHole0#EUNE
Malphite · Top
3 / 7 / 12
24.6% KP
23,486
12.2% share
11,497g
187 CS · 5.4/m
bobby#zzzz
Qiyana · Jungle
25 / 5 / 7
52.5% KP
58,547
30.5% share
24,412g
274 CS · 7.9/m
Babelos#NAMI
Xerath · Mid
11 / 9 / 15
42.6% KP
47,499
24.7% share
14,610g
202 CS · 5.8/m
Zorby#zzzz
Swain · ADC
17 / 9 / 19
59% KP
44,986
23.4% share
20,989g
287 CS · 8.2/m
Sanakan#opran
Taric · Support
5 / 10 / 32
60.7% KP
17,454
9.1% share
12,972g
58 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
