Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Normal Draft · 27 days ago
18 / 4 / 5
K / D / A
53.5%
Kill participation
1,380.8
Damage / min
16,173g
628.5 gold / min
35
15 placed · 1 cleared
233
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAbyssinianInBush#EUNE
Gangplank · Top
4 / 5 / 3
24.1% KP
21,888
19.6% share
9,549g
158 CS · 6.1/m
xinzhao lb me#real
Xin Zhao · Jungle
2 / 10 / 11
44.8% KP
20,584
18.4% share
8,762g
133 CS · 5.2/m
Realm hopper#witch
Aurora · Mid
14 / 8 / 1
51.7% KP
38,455
34.4% share
13,866g
202 CS · 7.8/m
TopTarzanKaiPisw#EUNE
Jhin · ADC
6 / 10 / 6
41.4% KP
16,740
15% share
11,718g
171 CS · 6.6/m
Merlin The Mage#EUNE
Seraphine · Support
3 / 10 / 13
55.2% KP
14,185
12.7% share
7,991g
23 CS · 0.9/m
Red side
VictoryLa Grande Light#EUNE
Darius · Top
8 / 7 / 4
27.9% KP
24,537
19.2% share
11,755g
199 CS · 7.7/m
Zorby#zzzz
Ekko · Jungle
18 / 4 / 5
53.5% KP
35,533
27.9% share
16,173g
233 CS · 9.1/m
Sanakan#opran
Zoe · Mid
3 / 7 / 9
27.9% KP
20,801
16.3% share
8,966g
133 CS · 5.2/m
Blaidd#lyfe
Yunara · ADC
14 / 5 / 7
48.8% KP
40,986
32.1% share
17,097g
214 CS · 8.3/m
merlin#curse
Karma · Support
0 / 6 / 22
51.2% KP
5,672
4.4% share
8,294g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
