Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Normal Draft · 26 days ago
14 / 3 / 11
K / D / A
53.2%
Kill participation
1,402.1
Damage / min
13,113g
504.3 gold / min
22
10 placed · 0 cleared
199
7.7 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTajjulo#piggy
Yasuo · Top
4 / 8 / 5
37.5% KP
18,335
19.7% share
12,444g
238 CS · 9.2/m
Frank Castle#616
Volibear · Jungle
13 / 9 / 3
66.7% KP
25,120
27% share
13,344g
120 CS · 4.6/m
Unreal Mechanics#EUNE
Ahri · Mid
4 / 14 / 2
25% KP
17,810
19.1% share
8,701g
155 CS · 6/m
づºーºづ#ˇˉˇ
Zyra · ADC
2 / 8 / 5
29.2% KP
24,400
26.2% share
9,796g
180 CS · 6.9/m
BabyKittyMama#Puffy
Janna · Support
1 / 8 / 11
50% KP
7,418
8% share
7,460g
21 CS · 0.8/m
Red side
VictoryDickspin#EUNE
Singed · Top
7 / 3 / 20
57.4% KP
29,600
24.6% share
13,858g
226 CS · 8.7/m
FREE OG OLGIERD#JGDIF
Lee Sin · Jungle
13 / 6 / 14
57.4% KP
21,598
18% share
13,208g
173 CS · 6.7/m
Zorby#zzzz
Kog'Maw · Mid
14 / 3 / 11
53.2% KP
36,455
30.4% share
13,113g
199 CS · 7.7/m
agony enthusiast#777
Kai'Sa · ADC
12 / 5 / 2
29.8% KP
22,915
19.1% share
15,574g
203 CS · 7.8/m
Sanakan#opran
Leona · Support
1 / 7 / 15
34% KP
9,531
7.9% share
8,234g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
