Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Summoner's Rift · 23 days ago
3 / 3 / 9
K / D / A
46.2%
Kill participation
681.1
Damage / min
11,252g
353.3 gold / min
37
15 placed · 4 cleared
204
6.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Vex · Top
3 / 3 / 9
46.2% KP
21,694
22.5% share
11,252g
204 CS · 6.4/m
T1 MYST#JUNG1
Bel'Veth · Jungle
6 / 5 / 13
73.1% KP
19,393
20.1% share
15,026g
233 CS · 7.3/m
LncL#Daisy
Syndra · Mid
5 / 5 / 3
30.8% KP
19,810
20.5% share
12,685g
215 CS · 6.8/m
Never enough#HECA1
Kai'Sa · ADC
11 / 1 / 9
76.9% KP
29,117
30.2% share
19,141g
296 CS · 9.3/m
bobby#zzzz
Nautilus · Support
1 / 7 / 13
53.8% KP
6,529
6.8% share
8,666g
39 CS · 1.2/m
Red side
DefeatAis#zeu
LeBlanc · Top
4 / 6 / 6
47.6% KP
21,997
21.1% share
11,704g
224 CS · 7/m
Crossway#EUNE
Nidalee · Jungle
7 / 3 / 6
61.9% KP
25,583
24.5% share
13,743g
241 CS · 7.6/m
LP BANK ROBBER#AXB
Varus · Mid
4 / 5 / 8
57.1% KP
22,376
21.4% share
12,198g
204 CS · 6.4/m
Ulgrax#boss
Ezreal · ADC
5 / 7 / 3
38.1% KP
27,944
26.8% share
13,845g
277 CS · 8.7/m
Cartof#2222
Janna · Support
1 / 5 / 15
76.2% KP
6,546
6.3% share
8,884g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
