Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Summoner's Rift · 23 days ago
10 / 8 / 4
K / D / A
40%
Kill participation
832.8
Damage / min
16,452g
510.7 gold / min
36
16 placed · 5 cleared
249
7.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySlezy#SIAB
Jayce · Top
4 / 8 / 10
40% KP
25,345
17.6% share
13,984g
212 CS · 6.6/m
T1 MYST#JUNG1
Sylas · Jungle
9 / 5 / 5
40% KP
26,626
18.5% share
16,998g
283 CS · 8.8/m
LncL#Daisy
Akshan · Mid
9 / 9 / 7
45.7% KP
36,341
25.2% share
15,561g
193 CS · 6/m
Zorby#zzzz
Ekko · ADC
10 / 8 / 4
40% KP
26,829
18.6% share
16,452g
249 CS · 7.7/m
Natrium#NatMK
Senna · Support
3 / 7 / 19
62.9% KP
29,005
20.1% share
12,885g
72 CS · 2.2/m
Red side
DefeatDoc#133
Kennen · Top
12 / 3 / 8
54.1% KP
33,157
28.5% share
14,424g
227 CS · 7/m
Gold PANCAKES#9263
Shyvana · Jungle
10 / 7 / 8
48.6% KP
21,480
18.5% share
14,436g
193 CS · 6/m
john mayhem#HROLL
Yone · Mid
6 / 4 / 12
48.6% KP
27,787
23.9% share
15,584g
299 CS · 9.3/m
Arexus11#Bob
Jinx · ADC
8 / 10 / 7
40.5% KP
26,811
23% share
15,306g
260 CS · 8.1/m
PerunCRO king#EUNE
Karma · Support
1 / 11 / 18
51.4% KP
7,165
6.2% share
9,005g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
