Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 22 days ago
4 / 5 / 9
K / D / A
41.9%
Kill participation
750.8
Damage / min
12,655g
435.6 gold / min
30
14 placed · 3 cleared
207
7.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBen 10 Dyr#R 1
Camille · Top
7 / 7 / 2
52.9% KP
15,456
22.8% share
13,073g
178 CS · 6.1/m
Never enough#HECA1
Diana · Jungle
3 / 4 / 5
47.1% KP
14,143
20.9% share
13,365g
239 CS · 8.2/m
L9 fKiηg Kuseni#ζζζζζ
Yasuo · Mid
3 / 7 / 5
47.1% KP
11,898
17.5% share
11,737g
240 CS · 8.3/m
bobby#zzzz
Yunara · ADC
2 / 6 / 5
41.2% KP
15,497
22.9% share
13,923g
274 CS · 9.4/m
aTHiram#EUNE
Karma · Support
2 / 7 / 4
35.3% KP
10,821
16% share
7,726g
47 CS · 1.6/m
Red side
VictoryKemseptyni#EUNE
Kennen · Top
13 / 6 / 3
51.6% KP
38,795
32% share
14,942g
240 CS · 8.3/m
Aigreagni#EUNE
Kha'Zix · Jungle
3 / 2 / 8
35.5% KP
16,480
13.6% share
12,484g
233 CS · 8/m
Syndramaticc#MID
Syndra · Mid
5 / 1 / 5
32.3% KP
19,695
16.2% share
13,824g
269 CS · 9.3/m
Zorby#zzzz
Jayce · ADC
4 / 5 / 9
41.9% KP
21,810
18% share
12,655g
207 CS · 7.1/m
Senna IRL#EUNE
Senna · Support
6 / 3 / 9
48.4% KP
24,527
20.2% share
11,725g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
