Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Summoner's Rift · 22 days ago
18 / 3 / 11
K / D / A
65.9%
Kill participation
1,527.7
Damage / min
16,185g
687.3 gold / min
27
13 placed · 5 cleared
160
6.8 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKevin Albert#222
Trundle · Top
4 / 7 / 7
25% KP
17,506
16.1% share
11,528g
205 CS · 8.7/m
Handsome Genius#Daddy
Xin Zhao · Jungle
5 / 4 / 9
31.8% KP
15,514
14.2% share
10,828g
163 CS · 6.9/m
bobby#zzzz
Ahri · Mid
10 / 5 / 6
36.4% KP
27,836
25.6% share
12,901g
215 CS · 9.1/m
Zorby#zzzz
Ekko · ADC
18 / 3 / 11
65.9% KP
35,978
33% share
16,185g
160 CS · 6.8/m
Sanakan#opran
Pyke · Support
7 / 5 / 12
43.2% KP
12,087
11.1% share
9,783g
24 CS · 1/m
Red side
DefeatPlat Soon#EUNE
Illaoi · Top
3 / 7 / 3
25% KP
18,510
20.2% share
8,117g
179 CS · 7.6/m
Nerviron#EUNE
Wukong · Jungle
6 / 7 / 6
50% KP
20,465
22.3% share
9,303g
125 CS · 5.3/m
Marianeu#2137
Aurora · Mid
6 / 10 / 4
41.7% KP
25,190
27.4% share
9,652g
126 CS · 5.4/m
에키파#ADC
Lucian · ADC
7 / 12 / 1
33.3% KP
21,185
23.1% share
11,819g
180 CS · 7.6/m
G2 JokerS M#2137
Milio · Support
2 / 8 / 10
50% KP
6,499
7.1% share
7,038g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
