Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Normal Draft · 21 days ago
13 / 9 / 8
K / D / A
42%
Kill participation
1,153.9
Damage / min
17,886g
534.2 gold / min
50
21 placed · 5 cleared
261
7.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAntarctica#STAR
Akali · Top
1 / 14 / 3
8% KP
13,449
8.3% share
11,138g
198 CS · 5.9/m
maconi int acc#heheh
Qiyana · Jungle
7 / 12 / 12
38% KP
29,267
18% share
14,779g
199 CS · 5.9/m
JoycetWuCaJ#EUNE
Xerath · Mid
11 / 10 / 12
46% KP
39,604
24.3% share
15,530g
212 CS · 6.3/m
9999999999999999#8751
Yunara · ADC
26 / 6 / 3
58% KP
66,914
41.1% share
27,063g
326 CS · 9.7/m
Neekocopter#WARD
Lulu · Support
5 / 8 / 20
50% KP
13,502
8.3% share
12,292g
18 CS · 0.5/m
Red side
DefeatEmiś223Uwukawaii#Cute
Lissandra · Top
12 / 7 / 5
34% KP
34,184
22.8% share
13,650g
203 CS · 6.1/m
ma rupe ficatu#amuly
Morgana · Jungle
11 / 11 / 5
32% KP
29,824
19.9% share
15,232g
239 CS · 7.1/m
LowBob#3118
Kassadin · Mid
5 / 15 / 5
20% KP
31,483
21% share
12,779g
208 CS · 6.2/m
Zorby#zzzz
Jayce · ADC
13 / 9 / 8
42% KP
38,635
25.7% share
17,886g
261 CS · 7.8/m
Sanakan#opran
Pyke · Support
9 / 8 / 12
42% KP
16,119
10.7% share
12,461g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
