Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Flex · 20 days ago
3 / 11 / 11
K / D / A
29.2%
Kill participation
804.9
Damage / min
13,201g
392.9 gold / min
32
14 placed · 3 cleared
226
6.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCultural Diff#Jesus
Shen · Top
2 / 10 / 5
20% KP
11,278
8.6% share
10,173g
216 CS · 6.4/m
JJ Zombie#EUNE
Naafiri · Jungle
9 / 7 / 8
48.6% KP
23,373
17.9% share
14,224g
194 CS · 5.8/m
Blaike Dark#SG21
Yone · Mid
9 / 8 / 2
31.4% KP
36,724
28.2% share
13,502g
201 CS · 6/m
Černej Zdenek#cigan
Ziggs · ADC
13 / 10 / 6
54.3% KP
50,997
39.1% share
15,476g
251 CS · 7.5/m
Crusader#cr0ss
Rell · Support
2 / 13 / 19
60% KP
8,041
6.2% share
9,161g
31 CS · 0.9/m
Red side
VictoryStefanosAleksand#EUNE
Volibear · Top
24 / 0 / 5
60.4% KP
39,753
28.5% share
18,205g
221 CS · 6.6/m
ziki#ztag
Sylas · Jungle
14 / 2 / 17
64.6% KP
27,401
19.6% share
17,176g
228 CS · 6.8/m
Zorby#zzzz
Syndra · Mid
3 / 11 / 11
29.2% KP
27,046
19.4% share
13,201g
226 CS · 6.7/m
Dzela#1111
Jinx · ADC
5 / 17 / 16
43.8% KP
24,689
17.7% share
14,341g
201 CS · 6/m
DjoKara95#EUNE
Morgana · Support
2 / 5 / 36
79.2% KP
20,775
14.9% share
12,565g
58 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
